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In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
A few weeks ago, Nintendo confirmed an unusual piece of lore: Pauline is 13-years-old in Donkey Kong Bananza. This is an odd ...
After spending over a decade as a plus one to Mario’s many parties and sports outings, Donkey Kong is back to leading star ...
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
Takahashi does clarify that their interest in the console went beyond mere processing power; the game makes use of aspects ...
Donkey Kong Bananza is the next big thing from Nintendo, and it's not going to be long before we're smashing the ground and ...
Speaking to IGN about the banana-fuelled platformer, Super Mario Odyssey director and Bananza producer Kenta Motokura ...
Donkey Kong Bananza was originally in development for the Nintendo Switch before development of the project was moved to the ...
Kazuya Takahashi, who is the director of Donkey Kong Banaza, added to this thought by stating: ...
When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
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