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If you're wondering which graphics API you should use for Baldur's Gate 3 - Vulkan or DirectX11, we've covered the latest here.
How to get started with Rainbow Six Siege’s new Vulkan support with Uplay and Steam, alongside a workaround for when Vulkan API support is missing.
Making low-level code cross-platform for Windows is a challenge Zed co-founder Max Brunsfeld has explained why the Windows ...
Speaking in advance of the Siggraph graphics conference in Los Angeles, Neil Trevett, president of Khronos Group, said in an interview with GamesBeat that Google will use Vulkan as its primary ...
FFmpeg 8.0 brings GPU-accelerated video encoding via Vulkan – and can now subtitle your videos automatically using integrated speech recognition.
The Khronos Group now offers MoltenVK, which provides the Vulkan graphics API library to games relying on Apple's Metal platform for MacOS and iOS.
A little over two years since the launch of Vulkan 1.0, the Khronos group has launched its first major revision to its cross platform graphics API, Vulkan 1.1.
Intel Fellow Tom Petersen and Intel Arc Graphics Marketing exec Ryan Shrout took to YouTube today to deliver a Q&A focused on Arc performance using legacy and newer graphics APIs.
DirectX 12 has been around for a few years, but some games still use DirectX 11. We break down differences between the graphics APIs so you know which to use.
The PC version of Red Dead Redemption 2 offers two different graphics APIs. What are the differences and which should you choose?
Intel’s first generation of discrete Arc graphics cards show a lot of promise—but the company still has growing pains to get through.