News

Fallout 76's lead artist Nate Purkeypile had to fight to make the map bigger than Skyrim, and is glad it's one of the few things fans liked at launch.
Eventually, the team was given the go ahead to make a map four times bigger than Fallout 4, but that wasn’t always Speaking at the 2025 Games Developer Conference, via GamesRadar, Fallout 76 ...