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For starters, The Old Country will support the PS5 Pro with high resolution regardless of whether you're in Performance or ...
2K’s Hangar 13 has released a teaser trailer for Mafia: Trilogy. The 30-second teaser doesn’t provide much information, but it does tell us ... By George Yang May 13, 2020 News ...
Hangar 13 is the newest development studio inside 2K Games, headed up by industry veteran Haden Blackman. We are collection of experienced developers that have gathered around our shared love for ...
2K Games and Mafia III developer Hangar 13 have announced the opening of Brighton, United Kingdom development team headed by game development veteran Nick Baynes. The new team will collaborate with… ...
Hangar 13 hasn’t had the best of times recently, including losing one of their key developers and having one of their projects canceled on them by 2K. A title that they had been working on for ...
Those being Hangar 13's next game and another title from 2K Silicon Valley, lead by Dead Space director Michael Condrey. Announcements of the two games are said to arrive over "the coming months ...
Hangar 13 next game will be unveiled sometime this year, according to Take-Two's recent earnings report. The project from 2K's Silicon Valley team will also be revealed soon.
Hangar 13 developed 2016's Mafia III and 2020's Mafia: The Definitive Edition. A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007.
Hangar 13's new project will be published by 2K, although nothing else is known about it at present. The studio recently revealed that it had a controversial opening planned for Mafia III, but ...
Hangar 13’s vision seems to be wrapped up in creating the sort of emergent experiences that make games like Far Cry 4 and Grand Theft Auto V so exciting. At least, that’s how the new studio ...
Mafia Definitive Edition. Credit: 2K Games/Hangar 13 Studio founder Haden Blackman has announced that he is leaving developer Hanger 13 and 2K Games, after writing and directing 2016’s Mafia 3.
All hangars have since been converted into office space, but funnily enough, there isn’t an actual Hangar 13. Tell us about your approach to developing Mafia III. Why the long wait since Mafia II?