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Microsoft's AI-generated version of Quake II showcases Copilot's capabilities while highlighting challenges in recreating ...
WHAMM is part of Microsoft's Muse family of world models for video games. To be fair, the AI Quake II is not intended as a ...
Microsoft is letting users play its AI-generated version of Quake II in a web browser. It looks decent and responds to ...
Microsoft shows off the evolution of Muse AI and offers a playable test of Quake II dynamically generated by Copilot. Explore ...
Earlier this year, Microsoft unveiled a similar AI model, called Muse, and that model's first mainstream experience is now here: The company is offering an experimental version of Quake II ...
Microsoft has released a browser-based playable level of the classic video game Quake II. This functions as a tech demo for the gaming capabilities of Microsoft’s Copilot AI platform — though ...
To see Microsoft use Quake 2 as training data for another AI tool in search of a purpose is beyond disappointing for many players. This is especially sad to see for fans after years of sitting by ...
The co-creator of Quake doesn't see anything wrong with AI being used to create a level for his iconic shooter.
Over the weekend, Microsoft released a technology demonstration from its AI Copilot research labs, showcasing a generative AI creating Quake 2 from scratch. Or something resembling it, at least ...
Microsoft has created a playable demo "inspired" by Quake 2 using its new AI tool, but it's practically unplayable. Back in February, Microsoft unveiled its Muse tool that uses generative AI to ...
We’re not sure we understand why Microsoft has made this atrocious AI-powered version of Quake 2 available to the public.
Microsoft showcases its Muse AI model by introducing an AI-generated Quake II demo through Copilot. The prototype ...