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Game Rant on MSNNew FromSoftware Game Could Be a Dark Souls Remake, and That's Just the Tip of the IceberFromSoftware's mysterious and unannounced project has players speculating about a potential remake of some of their classic ...
This again happens in Dark Souls 2, but a few phantoms appear that could tie Drangleic and Lordran together. One is Havel, he not only appears as a Phantom, but his armor can also be found in The ...
Dark Souls II is able to avoid this trap because of its very nature. There is nothing like Dark Souls out there now, no game dredged so clearly from the ashes of gaming's cold and forgotten past.
Dark Souls 2 takes you to a lot of other dark places, too, but a surprising amount of the game is bright, or at worst crisp and wintry, and this often gives it a more wistful, haunted atmosphere ...
Dark Souls II asks this question of you at every turn, encouraging you to press onward in spite of imminent death. And with each death, you lose a little of your humanity and become more hollow ...
When Dark Souls II premiered on Xbox 360, PlayStation 3 and PC last year, I gave the game 4.5 out of 5 stars, and mentioned that there were only a few technical issues that held it back. Let me ...
Dark Souls II is more accessible to newcomers early on, but in truth, it's just a refined version of the series' uniquely challenging death march.
Dark Souls 2: Scholar of the First Sin is set to launch April 7, 2015 on PlayStation 3, Xbox 360, PlayStation 4, Xbox One and Windows PC. For more on Dark Souls 2, take a look at our review of the ...
On October 12th, 5000 testers logged in for the Dark Souls II beta, a brief slice of the full game that’ll be out in March next year. The purpose was as a test of From Software's server strength ...
At its heart, Dark Souls II is very similar to its predecessor. It looks and plays very much the same, with the same core combat and focus on tough, challenging foes and deadly environments.
Released this week for PCs, Dark Souls II is the sequel to what I have long thought of as the worst game ever made, a work that demonstrated how and why videogames could become, to paraphrase ...
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