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There’s a huge possibility that Nintendo doesn’t really care. Fans have continued to wonder why Pauline is only a thirteen ...
One of Nintendo's most prolific creators, Koizumi has worked on every major Mario 3D platformer the company has made, acting as assistant director on Super Mario 64, director of Super Mario Sunshine ...
Donkey Kong Bananza has raised several questions for long-time Mario fans, especially about its place in the timeline. After ...
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TheGamer on MSNDonkey Kong's Age In Bananza Is Being Kept Quiet To Fuel Fan TheoriesNintendo is keeping quiet when it comes to Donkey Kong's age in Bananza, claiming, it's "good fodder" for theorists".
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
The team behind the fan-favourite Super Mario Odyssey tells us about the pivot to DK, Switch 2-powered environmental ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
Motokura recounts meeting with Shigeru Miyamoto who spoke of DK's "unique actions" like the hand slap, and Koizumi, who directed Donkey Kong Jungle Beat, felt that Donkey Kong's "longer, stronger arms ...
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
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